You own four hundred games
and you play the same three.
Not because the others are bad. Because choosing is work, and it is nine in the evening. This reads every library you already have and answers the one question you were actually asking.
How long have you got?
The first thing that decides tonight is not genre or mood. It is whether you have ninety minutes or a fortnight. Every game carries how long it takes, and the shelf is filtered by the evening you are actually having.
- An evening · ≤6h
- A weekend · ≤20h
- A few weeks · ≤60h
- A campaign · 60h+
It learns from what you finished, and from what you didn't
A game you dropped after two hours says as much as one you finished twice. Suggestions come with the reason they were made, in a sentence you can disagree with — which is the only way to tell a recommendation from a coincidence.
And it remembers, with dates
Every trophy and achievement carries the moment it was earned, and nobody wrote those down after the fact. Years of them read as a timeline: what you were playing the summer you remember, and the games that turned out to matter.
Everywhere you play, on one shelf
A game you own twice is one game. Steam needs nothing but the name on your public profile; the consoles need one key each, and the app says where to find it.